Watching the first two animations back, they seem to be really slow and not that exaggerated, so I will fix that.
^ I took some suggestions and changed the radar a bit. I also decided that I didn't like the skull and glob shapes so taa-daaaaaa circles. (Also, not to draw your eye to it or anything, but I will be getting rid of those lines on the radar that only show up on the nose of the screen.)
^ I dusted off some of my After Effects skills, so here is a motion tracking fire test. (I have not fixed up the character animation in this shot yet.)
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