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Writer's pictureKatie Shields

Tedious Textures

Lots and lots of rock makes this feel like a longer process than it is.

I know the environments seem really dull in color right now. but I really want the light source in each of them to be in control of the color. With Al traveling through the cave, I want the environment to be lit in reds and oranges from the torch. In the control room, I want it to be lit in blues and greens from the screen.


Control Room:

(Not sure how I feel about the colors for the buttons/levers on the panel. I might also lighten the red and green button a bit when it is less prevalent at the beginning of the story so attention isn't drawn to it so soon. The screen will also be animated in After Effects.)


Glob:

The Cave (lights for show without torch):


Al Ergen:


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