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Tedious Textures

  • Writer: Katie Shields
    Katie Shields
  • Sep 20, 2020
  • 1 min read

Lots and lots of rock makes this feel like a longer process than it is.

I know the environments seem really dull in color right now. but I really want the light source in each of them to be in control of the color. With Al traveling through the cave, I want the environment to be lit in reds and oranges from the torch. In the control room, I want it to be lit in blues and greens from the screen.


Control Room:

(Not sure how I feel about the colors for the buttons/levers on the panel. I might also lighten the red and green button a bit when it is less prevalent at the beginning of the story so attention isn't drawn to it so soon. The screen will also be animated in After Effects.)

ree
ree

Glob:

ree

The Cave (lights for show without torch):

ree
ree

Al Ergen:

ree
ree
ree
ree

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